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INNOVATION & INTRAPRENEURSHIP



 


 

 

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Course: Innovation & Intrapreneurship, EMBA 442, Fall 2007



Instructor:

Nick Berente

berente@case.edu

(216) 368-6556 

 

Requirements

Text:     Christensen, Clayton, The Innovator’s Dilemma

Cases & readings will be provided.

 

Course Description

Organizations are under continuous pressure to be efficient and productive in order to generate (often short-term) profit.  At the same time they must innovate to remain competitive in the long-term.  Innovation involves the generation, development, and delivery of new products, processes, or businesses.  Intrapreneurs are those who can successfully bring new ideas to fruition in established organizations.  Innovation in the context of an established organization requires that intrapreneurs fundamentally understand the dynamics of innovation and innovation management.  Intrapreneurs must be well-versed in the sources of innovation, common methods for idea generation, product design & development, and innovation evangelism.  This course introduces fundamental concepts associated with innovation in the context of an established organization and provides a variety of tools to assist in intrapreneurial activity.

 

Over the course, students will be exposed to the following:

  • The innovator’s dilemma and popular solutions for managing innovation
  • The world of Second Life
  • Brainstorming techniques
  • Ideation profiles
  • Fundamental concepts in design
  • Product development management principles, processes & gates
  • The basics of evangelism


Academic Integrity

The instructors expect all students to meet the highest standards of intellectual honesty and to fulfill the objectives of the Case Statement of Ethics, which can be found at the following site:  http://studentaffairs.case.edu/office/integrity/policy.html .

 

If there is a suspicion of a violation of academic integrity within the course, the instructors will follow the official Case protocols for academic infractions as detailed.

 


Grading

Grading will be based on a total of 100 points:

  • Case reflections = 25 points (five cases, 5 points each, 1-2 pages).
  • Second Life reflection = 15 points (2-5 pages).
  • Final group project = 40 points
  • Participation = 20 points

 

Grades will be assigned as follows:

                        90-100 points                A

                        80-89 points                  B

                        70-79 points                  C

                        60-69 points                  D

                        <60 points                     F

 

Schedule

Classes - Case reflections due at the beginning of each class.  Once class begins, students who fail to submit a reflection in time will automatically earn a “0” for that reflection.  Reflections are 1-2 highly focused pages applying readings from the course to the case and drawing insights.

  • August 24 – The Innovator’s Dilemma
    • cases: HP Merced and electric car (Ch. 10 in Christensen)
    • readings:
      • Drucker “The Discipline of Innovation”
      • O’Connor & Rice “Opportunity Recognition and Breakthrough Innovation in Large Established Firms”
      • Pfeffer & Sutton “The Smart-Talk Trap”
  • August 25 – Brainstorming & Ideation
    • case: 3M
    • readings:
      • Amabile “How to Kill Creativity”
      • Vandenbosh & Saatcioglu “How Managers Generate Ideas and Why it Matters”
      • von Hippel, Thomke, & Sonnack “Creating Breakthroughs at 3M”
  • September 15 – Design & Product Architectures
    • case: Bang & Olufsen
    • readings:
      • Goldenberg, et al “Finding Your Innovation Sweet Spot”
      • Berry, et al “Creating New Markets Through Service Innovation”
      • Leonard & Sensiper “The Role of Tacit Knowledge in Group Innovation”
  • October 13 – Product Development & Evangelism
    • visit Nottingham & Spirk, 8:30 AM (http://www.ns-design.com/drivingdirections.html)
    • case: Medtronic
    • readings:
      • Cooper “Stage Gate Systems: A New Tool for Managing New Products”
      • Nemeth “Managing Innovation: When Less Is More”
      • Chesbrough & Teece “Organizing for Innovation: When is Virtual Virtuous?”


Final Group Project & Second Life Reflection

  • Final version due December 15 at midnight – groups & individuals can submit preliminary versions for feedback anytime during the semester

(details will be provided in class)